Bader

Primary School

Aiming High

Computing

Intent

Using modern technology, our computing curriculum at Bader is designed to equip all children with the skills and confidence to fully engage with an ever-changing digital world.

  • Computing isn’t about memorising facts and vocabulary; it’s about solving complex problems, being able to collaborate with others and develop resilience to solve a range of open ended challenges.
  • Children become independent with technology, and develop 21st-century skills.
  • For children at Bader, Computing is fun and develops skills for their futures.
  • Each new concept is taught with opportunities for children to revisit and build on skills as they progress through school.

Computing is taught through the use of iPads (1:1 in KS2, 1:2 in KS1).  Core skills (Digital Literacy, Computer Science and Information technology) are taught in a progressive and systematic manner.

Key Focus

Resilience

Computing isn’t about memorising facts and vocabulary; it’s about solving complex problems, being able to collaborate with others and develop resilience to solve a range of open ended challenges.

Independence

Children become independent with technology, and develop 21st-century skills.

Skills for the future

For children at Bader, Computing is fun and develops skills for their futures.

Implementation

In Computing lessons at Bader:

  • We begin by sharing the intent with the pupils; it is important that children know what they are working towards and the reason why we are learning our Computing skills.
  • We share the Driving Question and discuss the purpose of the lesson – Why are we learning this?  Why is it developing our skills for the future?
  • We review prior knowledge so that children know which skills they will need to apply to their new learning.
  • We teach children the new skills that they will need to access the lesson.
  • Children complete their activities, which include open ended challenges and the need for independence.  Children are encouraged to think for themselves in Computing.
  • We assess whether children have understood the key vocabulary in the lesson; this is important as they will need this in order to progress through the Computing curriculum at Bader.
  • Children self assess their confidence in their new learning.  It is important for children to become resilient in Computing, so recognising their confidence in the objectives is a key part to the lesson.

Impact

At Bader, children have the skills and confidence they require to fully engage with an ever-changing digital world. Children enjoy learning Computing at Bader and have the lifelong skills which will be vital in their futures. In Computing, children apply their skills to solve problems for themselves, collaborating with others and learning from their mistakes. They are guided by the teacher, but develop their own Computing skills and initiative as they progress through the years. As they progress, children at Bader become more and more independent with their use of technology, refining skills which will be fundamental to living in the 21st Century.

Children at Bader access a Computing curriculum that is fun, exciting and interesting, while meeting all necessary programmes of study. They have a secure understanding of e-safety as this is a thread which runs throughout our Computing curriculum; children talk confidently around e-safety issues as this is a priority at our school. Children build on their understanding year on year through Bader’s progressive curriculum, and have increasing confidence with concepts and skills that are taught as they progress through school.

Pupil Voice

  • The vast majority of children say Computing is fun.
  • Children are beginning to discuss how Computing will help them in their futures.
  • The vast majority of children said that they learn from their mistakes in Computing.
  • 100% of children said that they always or sometimes have to work things out independently in Computing.
  • 100% of children said that they always or sometimes solve open ended challenges in Computing.

Staff Voice

  • Staff are confident when teaching Computing.
  • Staff enjoy teaching Computing.
  • Staff are extremely positive about the use of Seesaw to save children’s Computing evidence.
  • Staff are beginning to use a range of different apps to enhance the whole curriculum.

Observation & teaching

  • All children enjoy Computing and are excited when discussing their learning.
  • Staff are confident in teaching Computing and enjoy the curriculum.

Computing evidence

  • Children can talk confidently about their Computing learning, discuss apps that they have been using and evidence on Seesaw.
  • All children enjoy Computing and are excited when discussing their learning.

Curriculum Outline

Year 1Programming – Robot Maze Game in ScratchJrProgramming –  Animations in ScratchJrVideo Creation – Creating Our Own VideoAnimation – Creating a CartoonAnimation – Bringing Character to LifeData Handling – Digital Pictograms  
Year 2Programming – My Robot Helper ScratchJrProgramming –  Knock Knock JokeData Handling – Digital Venn DiagramsPhotography – Simple PhotoshoppingPresentations – Interactive ImagesVideo Creation – Masking Storytime
Year 3Programming – Animations in Scratch  Physical Computing – Crumble powered historical scenesAR & VR – Creating 360 Images  Data Handling – Interactive Story Graphs  Presentation – Interactive Comics  Video Creation – Voiceover Film
Year 4Physical Computing – Crumble powered robot orchestraProgramming –  Makey Makey Games ControllerData Handling – Online QuestionnairePresentation – Digital PostersSound – Movie SoundtrackVideo Creation – Visual Storytelling
Year 5Programming – Quizzes in ScratchProgramming – Yr 5 Scratch Platform GameAnimation – Character InterviewsAR & VR – Interactive DisplaysSound – Four Chord RemixVideo Creation – Greenscreen News Report
Year 6Programming – 3D Letters Beetle BlocksProgramming – Scratch GameAnimation – 3D Animated CartoonAR & VR – Interactive VR ExperiencePresentation – App PrototypeVideo Creation – Greenscreen Special Effects